Diegetic UI elements prototype (Part 2)

I’ve made some tweaks to the design and improved the diegetic UI for my ‘Alien’ character. Based on feedback, I also added audio to enhance the UI—when ammo drops below 25%, a beeping sound plays alongside a flashing color. This should help since I’m concerned the indicator might be too small for players to easily notice the remaining ammo.

I might need to zoom in slightly to make the player character bigger and the indicators easier to see.
updated Diegetic UI design




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Diegetic UI elements prototype